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Old 10-21-2009, 09:49 PM
vegas40 vegas40 is offline
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Default War for two players

In the basic game there are two players and you use a standard 52 card pack. Cards rank as usual from high to low: A K Q J T 9 8 7 6 5 4 3 2. Suits are ignored in this game.

Deal out all the cards, so that each player has 26. Players do not look at their cards, but keep them in a packet face down. The object of the game is to win all the cards.

Both players now turn their top card face up and put them on the table. Whoever turned the higher card takes both cards and adds them (face down) to the bottom of their packet. Then both players turn up their next card and so on.

If the turned up cards are equal there is a war. The tied cards stay on the table and both players play the next card of their pile face down and then another card face-up. Whoever has the higher of the new face-up cards wins the war and adds all six cards face-down to the bottom of their packet. If the new face-up cards are equal as well, the war continues: each player puts another card face-down and one face-up. The war goes on like this as long as the face-up cards continue to be equal. As soon as they are different the player of the higher card wins all the cards in the war.

The game continues until one player has all the cards and wins. This can take a long time.

Most descriptions of War are not clear about what happens if a player runs out of cards during a war. There are at least two possibilities:

1. If you don't have enough cards to complete the war, you lose. If neither player has enough cards, the one who runs out first loses. If both run out simultaneously, it's a draw. Example: Players A and B both play sevens, so there is a war. Each player plays a card face down, but this is player B's last card. Player A wins, since player B does not have enough cards to fight the war.

2. If you run out of cards during a war, your last card is turned face up and is used for all battles in that war. If this happens to both players in a war and their last cards are equal, the game is a draw. Example: Players A and B both play sevens, so there is a war. Player A plays a card face down, but player B has only one card, so it must be played face up. It is a queen. Player A plays a card face up and it is also a queen, so the war must continue. Player B's queen stays (B's last card) while player A plays a card face dowmn and one face up, which is a nine. Player B wins the war and takes all these seven cards (the five cards that A played and the two cards that B played) and the game continues normally.
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Old 10-22-2009, 01:18 AM
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vegasrocks vegasrocks is offline
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Default Re: War for two players

Thanks for the tips.

I have been playing this game for a s long as I can remember lol. I think I learned this game about the same time I learned to play Go Fish and Old Maid. We had a lot of fun playing war. Now my kids play it together.
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Old 10-22-2009, 01:51 PM
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VegasLuvsMe VegasLuvsMe is offline
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Default Re: War for two players

I remember well the days when my brother and I, and sometimes our neighbor friend, would play speed war.

We would see if we could go through the deck of cards really fast and keep up with the game at the same time.

With a game like that, it would sometimes end up as a game of 52-card pickup.

We were teens and we had a blast with card games. Making up new rules or adding to the existing ones to make a game more interesting.
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